VC265 - Game Design II

My class assignments for Game Design III. In this class I worked mainly on PhotoShop and learned how to create tile-able textures. I learned the importance of creating Diffuse, Specular, and Normal Map used in Next-Gen games. I was also introduced to Matte Painting; converting day-time photos into night-time photos.

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Wednesday, May 9, 2012

In this particular project; I had to manipulate the original day picture into a night picture.
Posted by Wendy Rea at 10:22 PM
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Wendy Rea
Blogs dedicated to my class assignments; Currently a student majoring in Game Design
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Blog Archive

  • ▼  2012 (10)
    • ▼  May (10)
      • Day to Night Project Tileable Texture 1
      • Created five custom brushes.
      • Diffuse Map Normal Map
      • Specular Map Normal Map
      • Diffuse Map Specular Map
      • In this particular project; I had to manipula...
      • Making Selections Using Channels.
      • Creating Custom Gradients; Left: Original & Rig...
      • Create a more interesting view of the original ...
      • VC265 - Game Design II First Homework Assignm...
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