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| Day to Night Project |
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| Tileable Texture 1 |
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| Tileable Texture 2 |
My class assignments for Game Design III. In this class I worked mainly on PhotoShop and learned how to create tile-able textures. I learned the importance of creating Diffuse, Specular, and Normal Map used in Next-Gen games. I was also introduced to Matte Painting; converting day-time photos into night-time photos.
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| Day to Night Project |
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| Tileable Texture 1 |
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| Tileable Texture 2 |
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| Diffuse Map |
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| Normal Map |
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| Specular Map |